RESEARCH ON 3D SIMULATION OF THE OIL FILM TRANSPORTATION AT SEA BASED ON POLYGON MESH GENERATION ALGORITHM BY AN ISO-SURFACE
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Keywords

Fluid, polygon mesh, oil spill, real-time. Chất lỏng, lưới đa giác, tràn dầu, thời gian thực.

How to Cite

ĐỖ, V. C., TRẦN, G. N., & ĐỖ, T. K. (2023). RESEARCH ON 3D SIMULATION OF THE OIL FILM TRANSPORTATION AT SEA BASED ON POLYGON MESH GENERATION ALGORITHM BY AN ISO-SURFACE . Journal of Marine Science and Technology, 73(73), 07–12. Retrieved from https://jmst.vimaru.edu.vn/index.php/tckhcnhh/article/view/365

Abstract

There are two methods to render fluid: the geometric method and the physical method. The advantage of the geometric method is fast calculation results and not very high of hardware requirements. On the other hand, the physical method can be proposed an accurately and meticulously method to simulate the movement of oil film at sea but require of higher computer hardware and computation at the same oil spill volume. In this paper, the authors have applied a geometric algorithm to generate a polygon mesh from an iso-value to render and simulate the motion of the oil film at sea. This is the first study to apply Marching Square algorithm to simulate oil film in Vietnam and in the world. The algorithm can be able to simulate a large volume of oil spilled at a fast speed, reduce the computation but still satisfy the real-time factors.

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